View Issue Details

IDProjectCategoryView StatusLast Update
0024826Return of ReckoningAbilitiespublic2025-10-18 12:05
ReporterFontaami Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status newResolutionopen 
Summary0024826: [Magus] Infernal Pain tactic is not affected by damage buff from any turret
DescriptionAfter a brief test with IC's dummies, it turned out that none of magi's turret damage buff (+20%) affects damage of the tactic "Infernal Pain"
Steps To Reproduce1) Log magus and slot tactic "Infernal Pain"
2) Make sure you do NOT use Bloodlord staff (+5% extra damage) and do NOT summon any turret yet
3) Hit dummy and check combat log to compare actual damage (including mitigated damage) vs damage on tactic description
4) Equip Bloodlord staff and hit dummy again. Combat log DOES show tactic's damage increased
5) Summon any turret and wait for full +20% damage buff. Hit dummy again and check combat log
6) Swap Bloodlord staff for another one. Hit dummy again with turret still intact
7) Comfirm that turret's damage buff does NOT increase "Infernal Pain" tactic damage at all
Additional InformationThere also seems to be an inconsistency between "Infernal Pain" tactic description and actual damage in combat log.
For example, for my magus tactic shows "... 717 Spirit damage over 6 seconds..." while actual combat log showed 247 spirit damage (including mitigation) every 2 seconds for 6 seconds so 247x3 = 741 Spirit damage overall. This tactic can not crit (working as intended).
This tactic is also labeled as Hex so it can be cleansed by healers or other means (Kvas/Cleansing texture etc). Not sure if it is an intended behaviour or another bug.
TagsNo tags attached.

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
2025-10-18 12:05 Fontaami New Issue