View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0025146 | Return of Reckoning | Abilities | public | 2026-02-07 14:55 | 2026-02-08 10:19 |
| Reporter | noronn | Assigned To | dalen | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | assigned | Resolution | open | ||
| Summary | 0025146: [WP] Guilty Soul resets tick interval upon application | ||||
| Description | Guilty soul is currently bugged with its tick interval. If you proc it through a direct hit ability the timer for the next tick starts again from 0 resulting in no damage at all if you continually crit a target during the 3 seconds of no damage. If it follows the same rules as all other dots it should have a steady tick interval regardless of application OR have an initial hit upon application. See Potent enchantment tactic on SM as an example. | ||||
| Steps To Reproduce | Crit hit a target with a direct dmg ability to proc guilty soul. If you crit in the 3 second window before the first tick guilty soul will never tick. | ||||
| Additional Information | In the screenshot we can see that there is a GS tick in second 6. I then crit the target every time before the tick is supposed to happen resulting in 14 seconds with no tick. | ||||
| Tags | No tags attached. | ||||