View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0025164 | Return of Reckoning | General | public | 2026-02-12 16:16 | 2026-02-12 21:04 |
| Reporter | Wholdar | Assigned To | Emissary | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Summary | 0025164: Blacklist-entries for Scenario-queuing when solo resets. | ||||
| Description | Dont know if its just me, but when I set the blacklist in the ui I see the following in chat: ]scenario blacklist 100 2206 1 ]scenario blacklist 100 2016 1 ]scenario blacklist 100 2136 1 But 60 seconds later they're all unchecked again. | ||||
| Steps To Reproduce | Be solo, set blacklist, watch it evaporate. | ||||
| Tags | No tags attached. | ||||
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I see this in my debug log: [Debug]: (ror_PacketHandling): (number) flags = 85 [Debug]: (ror_PacketHandling): (table) stats = table: F3C43B40 [Debug]: (ror_PacketHandling): (number) tanks = 0 [Debug]: (ror_PacketHandling): (number) dps = 4 [Debug]: (ror_PacketHandling): (number) healers = 2 [Debug]: (ror_PacketHandling): end [Debug]: (ror_PacketHandling): (number) averageQueueTime = 125 [Debug]: (ror_PacketHandling): (number) blacklistCount = 3 [Debug]: (ror_PacketHandling): (table) blacklist = table: F2971F90 [Debug]: (ror_PacketHandling): (table) 1 = table: EDD02058 [Debug]: (ror_PacketHandling): (number) scenarioId = 2206 [Debug]: (ror_PacketHandling): (number) zoneId = 238 [Debug]: (ror_PacketHandling): (boolean) blocked = false [Debug]: (ror_PacketHandling): end [Debug]: (ror_PacketHandling): (table) 2 = table: F9458400 [Debug]: (ror_PacketHandling): (number) scenarioId = 2106 [Debug]: (ror_PacketHandling): (number) zoneId = 136 [Debug]: (ror_PacketHandling): (boolean) blocked = false [Debug]: (ror_PacketHandling): end [Debug]: (ror_PacketHandling): (table) 3 = table: 2E72E988 [Debug]: (ror_PacketHandling): (number) scenarioId = 2100 [Debug]: (ror_PacketHandling): (number) zoneId = 130 [Debug]: (ror_PacketHandling): (boolean) blocked = false [Debug]: (ror_PacketHandling): end [Debug]: (ror_PacketHandling): (table) 4 = table: FF0E49C8 [Debug]: (ror_PacketHandling): (number) scenarioId = 2104 [Debug]: (ror_PacketHandling): (number) zoneId = 133 [Debug]: (ror_PacketHandling): (boolean) blocked = false [Debug]: (ror_PacketHandling): end [Debug]: (ror_PacketHandling): (table) 5 = table: E94FB860 [Debug]: (ror_PacketHandling): (number) scenarioId = 2016 [Debug]: (ror_PacketHandling): (number) zoneId = 47 [Debug]: (ror_PacketHandling): (boolean) blocked = false [Debug]: (ror_PacketHandling): end [Debug]: (ror_PacketHandling): (table) 6 = table: F16BEBE8 [Debug]: (ror_PacketHandling): (number) scenarioId = 2000 [Debug]: (ror_PacketHandling): (number) zoneId = 30 [Debug]: (ror_PacketHandling): (boolean) blocked = false [Debug]: (ror_PacketHandling): end [Debug]: (ror_PacketHandling): (table) 7 = table: EE222A90 [Debug]: (ror_PacketHandling): (number) scenarioId = 2136 [Debug]: (ror_PacketHandling): (number) zoneId = 197 [Debug]: (ror_PacketHandling): (boolean) blocked = false [Debug]: (ror_PacketHandling): end [Debug]: (ror_PacketHandling): (table) 8 = table: F495C998 [Debug]: (ror_PacketHandling): (number) scenarioId = 2002 [Debug]: (ror_PacketHandling): (number) zoneId = 38 [Debug]: (ror_PacketHandling): (boolean) blocked = false [Debug]: (ror_PacketHandling): end [Debug]: (ror_PacketHandling): end [Debug]: (ror_PacketHandling): (number) queueId = 100 [Debug]: (ror_PacketHandling): (number) iconId = 25030 [Debug]: (ror_PacketHandling): end |
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| Thanks for your report, Fix pending | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2026-02-12 16:16 | Wholdar | New Issue | |
| 2026-02-12 16:21 | Wholdar | Note Added: 0047962 | |
| 2026-02-12 16:38 | sullemunk | Note Added: 0047963 | |
| 2026-02-12 21:04 | Emissary | Assigned To | => Emissary |
| 2026-02-12 21:04 | Emissary | Status | new => closed |
| 2026-02-12 21:04 | Emissary | Resolution | open => fixed |