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IDProjectCategoryView StatusLast Update
0000077Return of ReckoningGeneralpublic2023-08-13 02:20
ReporterReturnOfReckoning Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionopen 
Summary0000077: [emulator] Auto-facing
DescriptionReporter: Tesq

When fighting if you give the back to an enemy and press an attack skill, character should turn and attack him (it dont atm), this should be connet maybe to target ground and direction of enemy
TagsAbility, Minor

Activities

ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000295

Commenter: JeFawk

What's PG?
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000296

Last edited: 2023-08-13 02:20

Commenter: Tesq

character sy
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000297

Last edited: 2023-08-13 02:20

Commenter: JeFawk

I still don't understand what exactly should happen but is not.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000298

Last edited: 2023-08-13 02:20

Commenter: Elvenalthur

I think this is referring to the cone of attack. I.E your character must be physically facing the enemy to attack. Instead of showing your back and you can still attack without turning round to face the enemy.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000299

Last edited: 2023-08-13 02:20

Commenter: JeFawk

You can attack with your back at the enemy ???
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000300

Last edited: 2023-08-13 02:20

Commenter: Elvenalthur

Yes you can. Also I just noticed you can attack enemies when you have no line of sight. I.E. hiding behind a tree and casting an ability at an enemy on the other side of the tree.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000301

Last edited: 2023-08-13 02:20

Commenter: Tesq

No when you give the back to an enemy if you use a skill the character should auto turn and watch in enemy direction and attack then
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000302

Last edited: 2023-08-13 02:20

Commenter: Tesq

Elvena that is a problem of some ranged skill that were present even on dynox server
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000303

Last edited: 2023-08-13 02:20

Commenter: Elvenalthur

So currently, it doesn't refer to melee attacks?
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000304

Last edited: 2023-08-13 02:20

Commenter: Tesq

Every time you use a skill and the enemy is on line of sight, the character should turn and point in that direction even if camera do not move. Yes this is refered to every skill in game, if you dont move and enemy does and you just use fireball, cast start even if the enemy is behind you and your character should turn itself in that direction ( not camera) then if the target go far away from your character range this is another matter
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000305

Last edited: 2023-08-13 02:20

Commenter: Tesq

Sy for error im on phone
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000306

Last edited: 2023-08-13 02:20

Commenter: JeFawk

Wasn't that related to an interface option to always face your enemy?
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000307

Last edited: 2023-08-13 02:20

Commenter: Tesq

Mmm now that you let me think you make me doubt about it mmmmm if in this way simple check, when i done the report i give for sure it was a game meccanic cos i always have it
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000308

Last edited: 2023-08-13 02:20

Commenter: Tesq

i checked and no there isn't any option for it, it's a game meccanic.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000309

Last edited: 2023-08-13 02:20

Commenter: JeFawk

I never experienced that... **ever**
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 02:20

reporter   ~0000310

Last edited: 2023-08-13 02:20

Commenter: Tesq

is common, only war have it so any player do nto mkae more attention on it but is an important part of the game and of rvr meccanic.

UPDATED:

I remember right as statet in this old tread,

 http://www.mmorpg.com/discussion2.cfm/thread/175257

Is called auto-turning or auto-facing but it'just like i told you, and is PROBABLY necessary for let work most healing and other stuff corretly in-game think

UPDATED:
Seems mob alredy do this automaticaly so the feature you look may be already in game

Issue History

Date Modified Username Field Change
2023-08-13 02:20 ReturnOfReckoning New Issue
2023-08-13 02:20 ReturnOfReckoning Tag Attached: Minor
2023-08-13 02:20 ReturnOfReckoning Tag Attached: Ability
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000295
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000296
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000297
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000298
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000299
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000300
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000301
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000302
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000303
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000304
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000305
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000306
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000307
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000308
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000309
2023-08-13 02:20 ReturnOfReckoning Note Added: 0000310
2023-08-13 02:20 ReturnOfReckoning Status new => closed