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IDProjectCategoryView StatusLast Update
0008032Return of ReckoningGeneralpublic2024-02-04 04:31
ReporterReturnOfReckoning Assigned ToVegetaplays  
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionfixed 
Summary0008032: Inventory Bug: High Framerate drop \ Cpu bottlenecking
DescriptionReporter: Skavikeng

Hardware:
Cpu: Intel i7 6700K
Gpu: R9 295x2
Ram: 16gb ddr4

Inventory Bug:
When crafting bags are nearing full capacity, and with many full stacks of X items.
They start overlapping trying to take each others places and clicking them gives an item move error code.
Was scavenging a lot during a leveling session all of my crafting bags had this bug and items where jumping all over the place in every single slot in the crafting bag causing heavy load on the CPU.

I am 99fps stable for the most part except in large RvR encounters. where i drop down to 30-40 fps.
With this bug i had 8 - 20 fps while looking at the ground in chaos wastes.
ReloadUI did not solve the issue. Neither did relogging or closing the client.

Solved it by manually clicking and transferring each single item 1 by 1 to the main bag section.
Items did not move as a stack, but one by one. So quite time consuming with many stacks. Upon removing the conflicting stacks frame rate improved exponentially. The more bugged stacks i got cleaned up the better frame rate i got (Lesser load on cpu).
TagsCrafting

Activities

ReturnOfReckoning

ReturnOfReckoning

2023-08-13 03:13

reporter   ~0014585

Commenter: Luth6409

Could be related to https://github.com/WarEmu/WarBugs/issues/1548 and/or https://github.com/WarEmu/WarBugs/issues/2427

Issue History

Date Modified Username Field Change
2023-08-13 03:13 ReturnOfReckoning New Issue
2023-08-13 03:13 ReturnOfReckoning Tag Attached: Crafting
2023-08-13 03:13 ReturnOfReckoning Note Added: 0014585
2024-02-04 04:31 Vegetaplays Assigned To => Vegetaplays
2024-02-04 04:31 Vegetaplays Status new => closed
2024-02-04 04:31 Vegetaplays Resolution open => fixed