View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0008525 | Return of Reckoning | General | public | 2023-08-13 03:17 | 2024-06-02 18:48 |
| Reporter | ReturnOfReckoning | Assigned To | Emissary | ||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Summary | 0008525: [Siege Equipment] Reduced damage from non-physical melee attacks | ||||
| Description | Reporter: Blaqwar Not sure if this is intended but Siege Equipment takes reduced damage from magical attacks from melee characters. I know for a fact that spirit-based Swordmaster attacks (Dragon's Talon, Wrath of Hoeth, Potent Enchantment) do reduced damage eventhough they can only be used from melee range. I assume this is the same for other magical attacks like Ravage, Shining Blade, etc... Apologise if this is working as intended.  | ||||
| Tags | Combat Mechanics | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-08-13 03:17 | ReturnOfReckoning | New Issue | |
| 2023-08-13 03:17 | ReturnOfReckoning | Tag Attached: Combat Mechanics | |
| 2023-08-13 03:17 | ReturnOfReckoning | Note Added: 0015364 | |
| 2024-06-02 18:48 | Emissary | Assigned To | => Emissary |
| 2024-06-02 18:48 | Emissary | Status | new => closed |
| 2024-06-02 18:48 | Emissary | Resolution | open => fixed |