View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012045 | Return of Reckoning | General | public | 2023-08-13 03:39 | 2023-12-09 15:20 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0012045: Armor doesn't mitigate melee damage done by hero npcs | ||||
Description | Reporter: Flavor-burst **Expected behavior and actual behavior:** As the title states, armor should mitigate a portion of the damage done by hero mobs. As it currently stands, hero mobs will ignore the same amount of armor (100%) seemingly regardless of how much armor you have or what level the mob is. **Steps to reproduce the problem**: Fought hero npcs of varying levels while modifying how much armor I had (with no alterations to any other stats). Damage remained unchanged regardless of the addition or removal of ~2k armor. **Screenshots/Videos or archive.org evidences:** 2519 armor and the level 11 hero from the last stage of the troll country PQ hits my level 40 kotbs for 666 damage: ![image](https://user-images.githubusercontent.com/39884574/42741167-f8cf7e14-887d-11e8-8874-b4759677cb7b.png) 4601 armor and the same mob hits me for the same amount of damage: ![image](https://user-images.githubusercontent.com/39884574/42741180-11c75554-887e-11e8-9017-720a2476b69e.png) | ||||
Tags | Ability, NPC | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 03:39 | ReturnOfReckoning | New Issue | |
2023-08-13 03:39 | ReturnOfReckoning | Tag Attached: Ability | |
2023-08-13 03:39 | ReturnOfReckoning | Tag Attached: NPC | |
2023-12-09 15:20 | MaxHayman | Note Added: 0041332 | |
2023-12-09 15:20 | MaxHayman | Status | new => closed |