View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0012045 | Return of Reckoning | General | public | 2023-08-13 03:39 | 2023-12-09 15:20 |
| Reporter | ReturnOfReckoning | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | open | ||
| Summary | 0012045: Armor doesn't mitigate melee damage done by hero npcs | ||||
| Description | Reporter: Flavor-burst **Expected behavior and actual behavior:** As the title states, armor should mitigate a portion of the damage done by hero mobs. As it currently stands, hero mobs will ignore the same amount of armor (100%) seemingly regardless of how much armor you have or what level the mob is. **Steps to reproduce the problem**: Fought hero npcs of varying levels while modifying how much armor I had (with no alterations to any other stats). Damage remained unchanged regardless of the addition or removal of ~2k armor. **Screenshots/Videos or archive.org evidences:** 2519 armor and the level 11 hero from the last stage of the troll country PQ hits my level 40 kotbs for 666 damage:  4601 armor and the same mob hits me for the same amount of damage:  | ||||
| Tags | Ability, NPC | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-08-13 03:39 | ReturnOfReckoning | New Issue | |
| 2023-08-13 03:39 | ReturnOfReckoning | Tag Attached: Ability | |
| 2023-08-13 03:39 | ReturnOfReckoning | Tag Attached: NPC | |
| 2023-12-09 15:20 | MaxHayman | Note Added: 0041332 | |
| 2023-12-09 15:20 | MaxHayman | Status | new => closed |