View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0015048 | Return of Reckoning | General | public | 2023-08-13 04:00 | 2023-08-13 04:00 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0015048: [NullReferenceException] Bastion Stair mini bosses/barriers + trash mobs skippable | ||||
Description | Reporter: Dedcleva **Expected behavior and actual behavior:** The magical barriers that come after mini bosses can be destroyed using black orc ability Loudmouth. This allows you to skip all content and go directly to end of wing bosses **Steps to reproduce the problem:** 1) go into any wing of bastion stair (in my example mid wing) 2) either kill or run passed mobs till you reach a barrier 3) ensure loudmouth tactic slotted 4) target the barrier 5) tank nearby mobs untill loudmouth procs 6) observe null pointer exception and barrier despawns 6a) occasionally the nearest mobs to you (including bosses) will also despawn 7) continue to kill trash mobs or skip till the end bosses **Testing Screenshots/Videos/Evidences (always needed):** ![1](https://user-images.githubusercontent.com/56791061/67160526-c2ed3b00-f349-11e9-9f19-e43f4bc5899d.png) ![2](https://user-images.githubusercontent.com/56791061/67160538-d9939200-f349-11e9-8f23-3ce32735d6cb.png) ![1a](https://user-images.githubusercontent.com/56791061/67160548-fc25ab00-f349-11e9-91c1-c236212ee8bb.png) ![2a](https://user-images.githubusercontent.com/56791061/67160558-18c1e300-f34a-11e9-8b81-5d2d522c2ec4.png) ![1b](https://user-images.githubusercontent.com/56791061/67160571-3abb6580-f34a-11e9-9ddb-3a44db013f2f.png) ![2b](https://user-images.githubusercontent.com/56791061/67160591-5b83bb00-f34a-11e9-933d-3df8fe1d03ba.png) ![3b](https://user-images.githubusercontent.com/56791061/67160596-76eec600-f34a-11e9-8e27-18da60d40093.png) ![4b](https://user-images.githubusercontent.com/56791061/67160613-97b71b80-f34a-11e9-9cd8-56542b9decd4.png) NB// for science(!) I tested the magical barriers that protect forts and they do not despawn. Seems to only effect these barriers in Bastion Stair | ||||
Tags | Dungeon: Bastion Stair, NPC, Sourcecode | ||||
Commenter: Hargrim Should be fixed after next patch (so probably after 26.10.2019). Kindly check and confirm. Thanks for report! |
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Commenter: Tazo83 oh i though barrier was not target able maybe making it like that will fix this issue with least coding effort |
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Commenter: Dedcleva I can confirm the barrier no longer despawns when targetted by loudmouth (as of patch on 28th Oct). However! The mobs attacking you still despawn with a nullreferenceexpecption if you have the barrier targetted. If that mob is the hero who controls the barrier the barrier will despawn when he despawns. I'll attach more screenshots below |
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Commenter: Dedcleva ![new1](https://user-images.githubusercontent.com/56791061/67709471-ec474000-f9b5-11e9-86db-1ba5d29d7d54.png) ![new2](https://user-images.githubusercontent.com/56791061/67709520-02ed9700-f9b6-11e9-97a6-1de7dac45209.png) ![new3](https://user-images.githubusercontent.com/56791061/67709559-17319400-f9b6-11e9-92e8-a9d66662056c.png) |
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Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:00 | ReturnOfReckoning | New Issue | |
2023-08-13 04:00 | ReturnOfReckoning | Tag Attached: NPC | |
2023-08-13 04:00 | ReturnOfReckoning | Tag Attached: Sourcecode | |
2023-08-13 04:00 | ReturnOfReckoning | Tag Attached: Dungeon: Bastion Stair | |
2023-08-13 04:00 | ReturnOfReckoning | Note Added: 0027674 | |
2023-08-13 04:00 | ReturnOfReckoning | Note Added: 0027675 | |
2023-08-13 04:00 | ReturnOfReckoning | Note Added: 0027676 | |
2023-08-13 04:00 | ReturnOfReckoning | Note Added: 0027677 |