View Issue Details

IDProjectCategoryView StatusLast Update
0019964Return of ReckoningGeneralpublic2024-10-06 22:59
ReporterReturnOfReckoning Assigned ToRubius  
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionfixed 
Summary0019964: Fortress Flags and auras doubled during Fort Stage 2 (Maw, Fell Landing)
DescriptionReporter: Rubyeclipse-war

<!--
Issues should be unique. Check if someone else reported
the issue first, and please don't report duplicates.
Only ONE issue in a report. Don't forget screens or a video.
-->

Fortress flags appear to be doubling during Stage 2, allowing for dual capture by clicking on each flag and likewise confusing players by mixing both the red and blue auras around an objective.

If you look closely, you can see both a Destro and an Order flag active in the below screenshots. It may also be possible that the dual flags are all ticking towards door health, as we saw some very rapid Stage 2 completions (done with 39-40 mins left on Fort timer) recently.

**Steps to reproduce the problem:**
1. Play Fortress siege
2. Look at the flags

I've confirmed this happening repeatedly in Maw and at least once Fell Landing, and it may be present in all other fort sieges as well.

**Testing Screenshots/Videos/Evidences (always needed):**
![fortress bug 1](https://user-images.githubusercontent.com/60584990/160010000-7c5a95ca-6f8a-49fc-9f59-96483daa564b.png)
![fortress bug 2](https://user-images.githubusercontent.com/60584990/160010019-20ab34d2-6743-47ca-bfa2-b0be44b66ae1.png)
![fortress bug 3](https://user-images.githubusercontent.com/60584990/160010036-df656505-91cb-4d50-8b81-73860125321e.png)

TagsFortresses, World Object

Activities

ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:32

reporter   ~0037441

Commenter: Rubyeclipse-war

Just to update, I've confirmed that this appears to be happening across all forts within the game.

Door health is also dropping by 0000003:0000006% per tick within the first few minutes, which leads to me believe that they may also be duplicating their effects and doubling the intended door damage.
Emissary

Emissary

2024-06-05 03:05

manager   ~0043171

Hi Rubyeclipse-war,

Thank you for your report. The issue with fortress flags appearing to double during Stage 2, allowing for dual capture and causing confusion with mixed red and blue auras around an objective, has been noted.

If this issue is still occurring, please let us know. If we do not receive confirmation or additional details within the next 14 days, we will close this ticket.

Thank you for helping us improve the game!

Best regards,
Emissary
Rubius

Rubius

2024-10-06 22:59

developer   ~0044821

Issue resolved

Issue History

Date Modified Username Field Change
2023-08-13 04:32 ReturnOfReckoning New Issue
2023-08-13 04:32 ReturnOfReckoning Tag Attached: World Object
2023-08-13 04:32 ReturnOfReckoning Tag Attached: Fortresses
2023-08-13 04:32 ReturnOfReckoning Note Added: 0037441
2024-06-05 03:05 Emissary Assigned To => Rubius
2024-06-05 03:05 Emissary Status new => feedback
2024-06-05 03:05 Emissary Note Added: 0043171
2024-10-06 22:59 Rubius Status feedback => closed
2024-10-06 22:59 Rubius Resolution open => fixed
2024-10-06 22:59 Rubius Note Added: 0044821