View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0020558 | Return of Reckoning | General | public | 2023-08-13 04:37 | 2023-08-13 04:37 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0020558: KV Lair Fleshrender Terminate | ||||
Description | Reporter: Rebiff Fleshrender Lair in KV - The cultist mobs are using terminate on players (something ive only seen devs use?) I assume the mechanic that makes cultists oneshot themselves in the past is the cultist using terminate on itself after being in combat for 5seconds, but instead they are using it on the player now. Tested it 5 times, including in the lair itself, nomatter what I do it uses terminate on me instead of itself. https://youtu.be/VuciqiwRIzQ | ||||
Tags | NPC | ||||
Commenter: Rubyeclipse-war Tested on dev but the mobs seem to be on their best behavior and working normally when I'm watching... Will go test on live server today and see if I can get these mobs to recreate. Thank you for the video too - always very helpful! |
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Commenter: Rebiff > can probably be closed now, seems to be working correctly, server reset probably fixed it, although the mobs still arent terminating themselves like they always have in the past |
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Date Modified | Username | Field | Change |
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2023-08-13 04:37 | ReturnOfReckoning | New Issue | |
2023-08-13 04:37 | ReturnOfReckoning | Tag Attached: NPC | |
2023-08-13 04:37 | ReturnOfReckoning | Note Added: 0038979 | |
2023-08-13 04:37 | ReturnOfReckoning | Note Added: 0038980 |