View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0023423 | Return of Reckoning | General | public | 2024-10-23 16:06 | 2024-11-05 17:42 |
| Reporter | Schjellerup | Assigned To | Rubius | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Summary | 0023423: rams dosent take damage | ||||
| Description | rams dosent take damage | ||||
| Tags | No tags attached. | ||||
| This applies to all siege weapons, including pre-spawned cannons on keeps as well as player-spawned cannons, ballistas, etc. They take damage and you can build morale etc., but their health does not change. | |
| Looks like this was fixed in today's hotfix patch. | |
| Should be good as of the hotfix earlier today. Let us know if any more issues appear with siege! | |
| Should be released | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2024-10-23 16:06 | Schjellerup | New Issue | |
| 2024-10-23 19:55 | R1CH | Note Added: 0044955 | |
| 2024-10-24 20:42 | R1CH | Note Added: 0044968 | |
| 2024-10-25 03:26 | Rubius | Assigned To | => Rubius |
| 2024-10-25 03:26 | Rubius | Status | new => resolved |
| 2024-10-25 03:26 | Rubius | Resolution | open => fixed |
| 2024-10-25 03:26 | Rubius | Note Added: 0044972 | |
| 2024-11-05 17:42 | MaxHayman | Note Added: 0045099 | |
| 2024-11-05 17:42 | MaxHayman | Status | resolved => closed |