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IDProjectCategoryView StatusLast Update
0023502Return of ReckoningAbilitiespublic2024-11-02 14:18
ReporterDevanShell Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status newResolutionopen 
Summary0023502: White Lion Pathing
DescriptionWhite Lion pet stutters again when given attack order out of melee range. even when its attack its target it suddenly stops. you can minimzie this by spamming the attack button but still your pet doenst attack in around 50% of the time.

giving any commands to attack a target which is further away (like 10-15 feet) are completly futile.

This makes single target and solos spec unplayable. Please help.
Steps To ReproduceNo need to reproduce. its always like this since the "pet fix" in the middle of our haloween event
Additional Informationdeep despair.
TagsNo tags attached.

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Sinisterror

Sinisterror

2024-11-02 14:18

reporter   ~0045057

I cant find the Patch I feel Started to break Wl pet, aside from the hard 1.5s gcd change that did break it but also a patch that changed pet reaction time from 1s or 2s to 05s or slower, this is when you could start to bypass wl pet just by standing on a spot that you and pet can just run over it no need for jump even. Im not sure was it called reaction time but i remember that after that its been getting worse and worse, same with gcd change, in a ways that are sometimes weird and hard to explain, but there was time when i could keep casting on my Magus whilst Moving or i didnt have los and it didnt break cast and i could start casting and i obviously didnt have los. And in next Sc all worked again.

WL pet used to work in RoR like no problem really, Pet was on your target, use attack on pet + pounce on keep walls etc. If someone reads this who has the ear of team i truely think that changin pet reaction time or whatever it was called from 2s to 05s or slower is causing some of these problems. 2017-2019 Wl pet worked like live pretty much.

https://www.youtube.com/watch?v=nvDM7jbl2Lo This is how The pet should be Imo because there is no other way to make it Work than for Melee pet to run

https://www.youtube.com/watch?v=5n9wm3uHmgk If you think that is too much, i also think that Pet should work like in this clip! at 25s you can see that when player drops from bridge, Pet doesnt dispawn or is next to him but is at the ground but its not attacking anyone, but instantly when WL uses pounce you can see combat log that Pet attacks and your AA hits target when you are on top of him before landing. I think Pet Calculates the spot where characther would land and teleports there, is not attackable and not attacking but this is why z-y axis restrictions kill pets, because you cant use pounce if you jump but you can use any normal attack : D so that strict axis obviously also applies on the pet and is one of the many reasons it is broken

Issue History

Date Modified Username Field Change
2024-11-02 11:40 DevanShell New Issue
2024-11-02 14:18 Sinisterror Note Added: 0045057